Boids AI swarm demo for Unity.
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Updated
Apr 19, 2024 - ShaderLab
Boids AI swarm demo for Unity.
Smoke and Flame simulation representing a candle (WebGL). Demo: https://lucaangioloni.github.io/SmokeGL/
Create particle systems in XNA quickly and easily with Dynamic Particle System Framework for XNA.
3D Game Engine built from the ground up using C++ and OpenGL
Numerically computing the dynamics of mechanical systems.
Mostly realtime graphics engine
Particle System Demo developed as the final project of theory of computation course at Shahid Beheshti University on spring 2022
Exploration of cellular automata in 1d, 2d and 3d 🐦 🐦 🐦 oh no BIRDS
Exercise 2 of topic 2 of the simulation subject within the Multimedia Engineering degree (ETSE - University of Valencia).
Exercise 3 of topic 2 of the simulation subject within the Multimedia Engineering degree (ETSE - University of Valencia).
(FB_CBC) http://gdev.tv/cbcgithub
Exercise 4 of topic 2 of the simulation subject within the Multimedia Engineering degree (ETSE - University of Valencia).
Exercise 1 of topic 2 of the simulation subject within the Multimedia Engineering degree (ETSE - University of Valencia).
Exercise 5 of topic 2 of the simulation subject within the Multimedia Engineering degree (ETSE - University of Valencia).
✨ Create stunning visuals with 35+ particle effects and 17+ shaders for Godot 4, perfect for action games like Metroidvania and platformers.
The project involves various techniques for visualizing datasets.
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