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@UtkarshPrakash UtkarshPrakash commented Oct 26, 2019

Initially it was
if enemy.rect.top > SCREEN_HEIGHT:
It has to be changed to
if enemy.rect.top >= SCREEN_HEIGHT:

Additionally it was 
if enemy.rect.top > SCREEN_HEIGHT:
It has to be changed to
if enemy.rect.top >= SCREEN_HEIGHT:
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