Description
My task is using this library for rendering stack of notifications. Firstly I tried the example about layer surface and I liked it. So I add some code for creating more than one layer surfaces. For stacking I use the LayerSurface::set_margin to avoid collision. But I ended up with one annoying problem - the set_margin doesn't affect the pointer. When I move the layer by the set_margin method and don't move the pointer, the clicks will be delivered to the moved layer which is nonsense.
What do I do?