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| 1 | +let rand = parseInt(Math.random() * 100 + 1); |
| 2 | +console.log(rand); |
| 3 | +const submit = document.querySelector("button"); |
| 4 | +const userinput = document.querySelector("textarea"); |
| 5 | +const guessSlot = document.querySelectorAll('.guess'); |
| 6 | +const Remaining = document.querySelector(".chances"); |
| 7 | +const hint = document.querySelector(".hint"); |
| 8 | +const p = document.createElement('p') |
| 9 | + |
| 10 | + |
| 11 | +let numguess = 0 |
| 12 | +let playGame = true |
| 13 | +let prevguess = [] |
| 14 | + |
| 15 | +if (playGame) { |
| 16 | + submit.addEventListener('click', function (e) { |
| 17 | + e.preventDefault(); |
| 18 | + let guess = parseInt(userinput.value); |
| 19 | + validateGuess(guess); |
| 20 | + console.log(numguess); |
| 21 | + }) |
| 22 | +} |
| 23 | + |
| 24 | +function validateGuess(guess) { |
| 25 | + if (isNaN(guess)) { |
| 26 | + alert("please, enter the valid number") |
| 27 | + } else if (guess > 100) { |
| 28 | + alert("please,Enter a Number less than 100") |
| 29 | + } |
| 30 | + else if (guess < 1) { |
| 31 | + alert("please,Enter a Number greater than 1") |
| 32 | + } else { |
| 33 | + if (numguess==9) { |
| 34 | + displayGuesses(guess) |
| 35 | + displayMessage(`GAME WAS OVER ,RANDOM NUMBER WAS ${rand}`) |
| 36 | + endGame(); |
| 37 | + } else { |
| 38 | + displayGuesses(guess); |
| 39 | + checkGuess(guess) |
| 40 | + } |
| 41 | + } |
| 42 | + |
| 43 | +} |
| 44 | + |
| 45 | +function checkGuess(guess) { |
| 46 | + if (guess === rand) { |
| 47 | + displayMessage("You guessed it right!") |
| 48 | + endGame() |
| 49 | + } |
| 50 | + else if (guess < rand) { |
| 51 | + displayMessage("Number is to low!!") |
| 52 | + } |
| 53 | + else if (guess > rand) { |
| 54 | + displayMessage("Number is to hight!!") |
| 55 | + } |
| 56 | + |
| 57 | +} |
| 58 | + |
| 59 | +function displayGuesses(guess) { |
| 60 | + userinput.value = '' |
| 61 | + prevguess.push(guess) |
| 62 | + guessSlot[numguess].innerHTML += `${prevguess[numguess]}` |
| 63 | + numguess++ |
| 64 | + Remaining.innerHTML = `${10 - numguess}` |
| 65 | + |
| 66 | +} |
| 67 | + |
| 68 | +function displayMessage(message) { |
| 69 | + hint.innerHTML = `${message}` |
| 70 | +} |
| 71 | + |
| 72 | +function endGame() { |
| 73 | + userinput.value = "" |
| 74 | + userinput.setAttribute('disabled', "") |
| 75 | + p.classList.add('button') |
| 76 | + p.innerHTML = `<h2 id="newGame">Start New Game</h2>` |
| 77 | + Remaining.append(p) |
| 78 | + // console.log(Remaining.childNodes); |
| 79 | + playGame = false |
| 80 | + newGame() |
| 81 | +} |
| 82 | + |
| 83 | +function newGame() { |
| 84 | + const newgame = document.querySelector('#newGame') |
| 85 | + newgame.addEventListener('click', function (e) { |
| 86 | + rand = parseInt(Math.random() * 100 + 1); |
| 87 | + console.log("NEW", rand); |
| 88 | + prevguess = [] |
| 89 | + for (let i = 0; i <= 9; i++) |
| 90 | + { |
| 91 | + guessSlot[i].innerHTML = '' |
| 92 | + } numguess = 0 |
| 93 | + hint.innerHTML = "" |
| 94 | + userinput.removeAttribute('disabled') |
| 95 | + Remaining.removeChild(p) |
| 96 | + Remaining.innerHTML = `${10 - numguess}` |
| 97 | + playGame = true |
| 98 | + }) |
| 99 | +} |
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