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@@ -47,7 +47,7 @@ public delegate float EasingFunction(float t);
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EasingFunctionmyEasingFunction=t=>t*t;
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```
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Furthermore, there is also an ``EaseType`` enum which can be used if you need to expose an easing function in the unity inspector. Use ``Ease.Get()`` to convert between enum value and easing function (and vice-versa!)
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Furthermore, there is also an ``EaseType`` enum which can be used if you need to expose an easing function in the unity inspector. Use ``Ease.GetEasingFunction()`` to convert between enum value and easing function.
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### Controlling playback
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A tween instance contains properties and methods for querying & controlling playback:
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